NVIDIA's new DLSS 5 presents a seismic shift forward for real-time cinematic lighting and detail in games, and it's on track ...
NVIDIA has unveiled DLSS 5, an AI-based graphics technology that delivers real-time photoreal lighting and material effects ...
NVIDIA unveils DLSS 5, featuring Real-Time Neural Rendering for AI-driven photorealistic lighting, skin, fabric, and hair. Launching Fall 2026, it transforms gameplay with semantic material ...
Ventuz Technology AG, based in Hamburg, Germany, has released what it is calling a real-time graphics software for creating presentations, video wall content, interactive applications, broadcast ...
But it's most likely to be more stuff about path tracing ...
The field of computer graphics has witnessed a transformative shift in real-time rendering through the integration of neural network methodologies. Traditionally, rendering pipelines relied on ...
Game graphics have evolved at a breakneck pace over the past few decades. We're now at the point where certain materials - metal, glass, ceramic, or cloth - are rendered with accurate and believable ...
Avid has launched the next generation of its Maestro subscription-based software solution for real-time broadcast television graphics. Available immediately, the fully backward compatible solution ...
Zero Density says its new turnkey Lino solution can increase rendering and compositing quality while reducing cost and complexity at the same time. Zero Density is launching Lino at NAB 2024 (SL2038).