Intel's latest Arc driver introduces its Graphics Shader Distribution Service, cutting first load times by up to 2x on Arc ...
Tom's Hardware on MSN
Intel's new precompiled shader distribution can improve game loading times by up to 3x on Arc GPUs
Following in Nvidia's footsteps, Intel has now officially adopted Microsoft's Advanced Shader Delivery to make shader compilation much faster in games.
Intel's new Arc driver brings precompiled shader support, cutting first-launch stutter and delivering up to 3x faster load ...
Intel is maintaining momentum with its latest driver stack, specifically targeting the expansion of its AI-powered upscaling technology. The new Intel Arc GPU Graphics Drivers 101.8509 WHQL have ...
Intel has just pushed out its new Arc graphics driver "30.0.101.3268" with some new titles getting Game-On support, a list of games that have been optimized, and a bunch of the usual bugs being ...
Intel has just released its latest graphics drivers, bringing them up to version 101.6559 WHQL for its Arc GPUs. This latest release brings with it several gaming enhancements and bug fixes, as you ...
We're accustomed to seeing GPU driver updates delivering modest performance gains in games, and sometimes even big ones to the tune of a double-digit percentage jump of up to around 20 percent. So it ...
Intel Arc A770 and A750 graphics cards will be available to order on October 12, but Intel admitted it’s still struggling with drivers for DirectX games. Raja Koduri, Intel’s head of Accelerated ...
Vineet Washington is a Tech/ Commerce Writer from Canada. He is a professional writer who is passionate about gaming and technology. With over 7 years of experience in content creation, 3 of which ...
When they launched last fall, Intel’s drivers for its Arc dedicated graphics cards were in rough shape. The company’s messaging at the time—and for months beforehand—was something along the lines of, ...
The new game will in fact support Arc GPUs after all, in a curious reversal of the developer's earlier stance.
'Getting games running smoothly is always a partnership between developers and hardware makers.' ...
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